//=============================================================================== // // TestVect.c // // Developer: Henry Guennadi Levkin // //=============================================================================== #include #include "VectMatr.h" #define VECT_DIM 5 //------------------------------------------------------------------------------- int main(int nArg, char** ppArg) { SVect vec1; SVect vec2; SVect vec3; double arr1[VECT_DIM] = {1., 2., 3., 4., 5.,}; double arr2[VECT_DIM] = {1., -2., -3., 4., -5.,}; double fNumb; printf("Vector Algebra Library tests:\n"); VectorConstruct(&vec1, VECT_DIM); VectorConstruct(&vec2, VECT_DIM); VectorFill(&vec1, arr1); VectorFill(&vec2, arr2); VectorCopyConstruct(&vec1, &vec3); VectorPrint(&vec1); VectorPrint(&vec2); VectorPrint(&vec3); VectorAddConstant(&vec1, &vec3, -2.0); VectorPrint(&vec3); VectorMultConstant(&vec1, &vec3, -2.0); VectorPrint(&vec3); VectorAdd(&vec1, &vec2, &vec3); VectorPrint(&vec3); VectorScalarMult(&vec1, &vec2, &fNumb); printf("result= %lf\n", fNumb); VectorLength(&vec1, &fNumb); printf("Length= %lf\n", fNumb); VectorEuclidDist(&vec1, &vec2, &fNumb); printf("EuclidDistance= %lf\n", fNumb); VectorCopy(&vec1, &vec3); vec3.pV[0] += 0.01; VectorAngle(&vec1, &vec3, &fNumb); printf("Angle between vectors= %lf\n", fNumb); VectorFree(&vec3); VectorFree(&vec2); VectorFree(&vec1); return 0; }